Ulead MEDIASTUDIO PRO 6.0 Guide de l'utilisateur Page 332

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MEDIASTUDIO PRO USER GUIDE
332
Performing an echo
Echoes are useful effects which are often difficult to record naturally.
Using Audio Editor, however, you can overcome such recording limita-
tions and produce echoes that sound as if you are in a canyon or at a
baseball game.
To create an echo quickly, click either one of the Echo commands available
in the Effect menu. Or, to customize one of those commands, click Effect:
Echo. This opens the Echo dialog box which allows you to define the three
characteristics of each echo command: Delay, Decay, and Bound. Delay is
the length of time that passes before you hear an echo, while Decay ac-
counts for the loss of sound in each repetition. Bound determines the next
round of repetition and is repeated until the echo fades away entirely. Below
is a description of the characteristics for each of the echo commands:
Long Echo has a long delay and a strong decay which results in longer
repetitions, though it fades away faster.
Long Repeat has a short delay and weak decay, therefore making the
echo last longer (though each repetition comes in faster cycles).
Resonance has a short delay with little decay and a very short bound.
This results in a quick and fast echo, sort of like an ‘audio shadow’.
Stadium echo is very similar to Long Echo but starts sooner and ends
faster.
Waveform before applying an echo effect
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